The main problem with using 'find' is that it relies on an attribute set to executable, even if this attribute is set for a non-executable file. MacOS comes with a handy little command-line tool ' file ', which displays file information, for example. This is a comparison of binary executable file formats which, once loaded by a suitable executable loader, can be directly executed by the CPU rather than being interpreted by software.In addition to the binary application code, the executables may contain headers and tables with relocation and fixup information as well as various kinds of meta data.
The mac will take any file of an unknown type that has the execute bit and identify them as UNIX executable files. That doesn't mean that they are UNIX executables. If they were, you 'open' them (run the program) by double-clicking on the icon for them.
Presumably, they are data. If you want OS to assign a type to them, give them a suffix. If you want them to be treated as HDV files, give them the suffix '.hdv' or simply control-clikc them and select the application to open them with.
Generally speaking, it's not worth the effort to attempt recover things like HDV files. Chances are pretty good that they are unreadable.
Presumably, they are data. If you want OS to assign a type to them, give them a suffix. If you want them to be treated as HDV files, give them the suffix '.hdv' or simply control-clikc them and select the application to open them with.
Generally speaking, it's not worth the effort to attempt recover things like HDV files. Chances are pretty good that they are unreadable.
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Making your way to your directories and launching your scripts manually can get tiring, especially if it’s something you have to do every day and multiple times.
This article is part of a series of two articles that are looking to fluidify this process. The first step is to turn these scripts into applications that you can launch with a click of a button and this is what we’re gonna explore in this article. The second step is to schedule these applications to launch themselves without us having to think about it, which I will link to once the article will have been written.
There are two methods that we’re gonna look into today. One is specific to Windows and the other one works exclusively on Mac OS. You can click on the operating system that you’re using below in order to get to the part of the article that is going to work for you.
For Windows
For our Windows users out there, the solution lies in creating a Batch file that is going to navigate through our directories, find the script of your choosing and launch it for you. To do that, we need to open our text editor and write the corresponding lines :
Now, a bit of explanation :
- REM:The line that follows REM is just a simple comment
- ECHO: We use ECHO to return a string. This could be used in case your scripts don’t return anything and you would like to know when your script is done doing its job for instance.
- PAUSE: This last bit is for the purpose of asking the batch file to not close the command prompt once the script will be done. You may choose to not include it at the end of your batch file.
Now, you can see how we cd to the directory where the script is located. Then, we just have to replicate how we would launch the script from our Command prompt. As you can see, we can also include arguments the same way we would when calling a script from the shell.
![Executable Executable](/uploads/1/2/9/3/129309277/415447445.png)
One of the thing that has to be taken into account is that the Batch file will launch the console from the folder the .bat file will be saved in. Meaning if you put your .bat file in your Desktop, you will not be able to reach scripts that are located in folders that are located one folder up unless you plan for that inside of your bat file (By using cd.. etc.)
Once all of this is set up, we want to save our file with the .bat extension. In my case, I decided to name my file launch_likes.bat. This will create an executable file that will cause our computer to run the tasks described inside it when activated.
And this is pretty much all you need to know for Windows. You can now double click on your file and watch the console go by itself fetch your script and launch it without you having to mess around the Command prompt.
For Mac:
The method we’re gonna use for us Mac users follows the same concept as the way described above for Windows. The goal is to create an executable file that we then will be able to double click on.
To do so, let’s open our favorite text editor and input these lines :
As you can see, the only thing required is the full path of the script followed by the arguments if required. Don’t forget to precede this filepath with the mention “Python”. Also, the first line has to be exactly like it is shown in the code snippet above this paragraph.
When saving your file, make sure no file extension is specified.
Then, copy the filepath of this newly created file into your clipboard and launch your Terminal.
The next thing we want to do is write “chmod 755”, paste the path name previously copied in our clipboard and execute this command.
This will convert our extensionless file into a Unix executable that you will be able to double click on to launch your script. You could already stop at that step but for organization purposes and in order to schedule the scripts in the next article, there is still a couple of steps left to do. If you were just looking for an easy way to run your script by double-clicking on a file, you don’t need to go further ?
![Executable File For Mac Executable File For Mac](/uploads/1/2/9/3/129309277/365981858.jpg)
Finally, if you want a real application file instead of a simple Unix executable that you will be able to schedule, we can do so by launching Automator.
After launching the program, choose to create an “Application”.
In the list of actions on the left side, get the parameter “Get Specified Finder Items”. Once you added it to your right panel in Automator, you should be able to “Add” an item to this action. At this point, you want to browse through your files and select your Unix Executable.
After that, we need to add a new action, namely “Open Finder Items”. This will trigger to open the file selected previously in its default application.
All that’s left is to save. Choose a name that you will recognize and you will now have your own .app file ready to be launched!
Executable File For Mac
And this wraps up our tutorial for the Mac users. I hope this is gonna allow you to spend less time on launching your scripts and more time on creating new ones.
Exe File On Mac
Considering that I know how easy it is to forget to launch a script, especially if you have to do it every day, the next article is covering how to schedule these newly created executable files so that our operating systems will take care of launching those following a set schedule.
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